Gear Overview – All Snipers, 2.Weapons (AssaultRifle/Shotgun), Sidearms (Handguns), Gadgets (Grenades, Mines, Traps, Drone, RemoteRifle, etc) .. ALL Upgrades /Perks.
Deluxe – ArsenalEdition
I´d strongly recommend DELUXE Edition, as the difference is just 5-8€ in SALES and the weapons pack alone is 7€ usually.. plus 8€ for those 3 Skin-Packs ..plus missing out on exclusive SKIN
Lock´n Load -Pack (Bonus-Weapons with UNIQUE advantages!!):
- ZXR .45 ACP – ..only silenced SMG in the game (average)
- Kings Arms Sawn Off Shotgun – ..special shotgun for “sidearm slot” (pistol slot!)
- Giovanni Mk12 Auto – ..only silenced shotgun in the game (useless above 20m)
- Prescot SR-9 Pistol – ..best silencer in the game (awesome! top3 pistol)
Skins (mostly mediocre):
- Abstract Assassin (3x SKIN):
- Paint Spill
- Round Geometrical Painted
- Dark Hex Camo
- Graffiti Glow SKIN
- Dark Sky SKIN
- Fire and Ice EXCLUSIVE SKIN
Sniper Rifles (1.Slot)
Riihimaki M10
LSSR MYSH 2
(DLC) Marcus Tactical 8
AP, EMP, Explosive,
Tagging, Luring, AGILE
AP, Tagging, Luring
10
10
10
Defender 888
MSSR 10
AP, Luring, AGILE
AP, EMP, Luring
10
10
Ron Model B82
All 6 !!
5
- AP – armor piercing ammo
- EMP – electromagnetic burst (5m radius)
- Tagging – mark enemies within 25m
- Luring – lure enemies within 15m
- Explosive – explosion on impact (2,5m radius)
- AGILE – unaffected by wind/weather (SGW3 + Contracts called it DARPA)
Assault Rifles /SMGs /Shotguns (2.Slot)
^ZA 556W
°^MIK-05
no
no
.
.
MP Cottonmouth
°MP Point Prime
no
no
.
.
Giovanni M8
no
Buck + Slug
.
° = reduced Noise
^ = improved Range (->Medium)
Handguns (Sidearm -3.Slot)
no
Ferlach XX
.
yes
Steel 25Z
.
no
^Zodiac 41
.
^ = improved Range (->Medium)
Gadgets
90% same Gadgets as in Contracts 1 ..only StaminaBooster is new (and useless) plus Drone-Upgrade tree allow shooting PoisonDarts, while Anti-Tank Mine got removed (though replaced by AntiPersonnel-Mine-Upgrade – effectively freeing a slot^^)
- Tactical:
- Remote Sniper Turret: RWS SR-50 (fast+secure 250m kills, Suppressor available!)
- Drone: MUAV “Falcon” (Upgrades: EMP, Tagging, Range, HACK electronics)
- Warning Device (Movement Sensor)
- Mines /Traps:
- Anti Personnel Mine
- TMRP6 Anti Tank Mine
- C-4 Explosive (Remote Activation)
- Gas Mine Trap
- Decoy Trap (Luring Device with Remote Activation)
- Throwing Knives
- Grenades:
- Smoke Grenade
- Flash Grenade
- Frag Grenade
- Gas Grenade
- Med-Kit
- Adrenaline Pack
- Stamina Booster
Upgrades /Perks
Effectively, all Development-trees got rearranged + streamlined..
vs
Cameraman
or
Ceramic Plating
or
Adv. Camouflage
vs
Sniper Turret Range
vs
Turret Silencer
or
Carbon Fiber Suit
or
Fast Access
or
Med Bag
vs
Syringe Box
vs
Proximity Sensor
vs
Deadly Formula
underlined = mandatory (extreme benefits!)